
Call of Duty: Black Ops 6 // Separation Anxiety
Main contributions:
Co-owned the shard challenges with another designer
Designed, implemented, and wrote clues for “Jane’s scavenger hunt” puzzle
Blocked in the “lost in the dark” challenge before handing it off to another designer for polish
Researched areas from other levels that could be reused
Worked closely with environment art and lighting to ensure prefabs worked in both the original level and these new challenge areas
Implemented animated sequences, voice over lines, and objective markers across the mission



