Call of Duty: Black Ops 6 // Most Wanted

Main contributions:

  • Owned the stealth gameplay for the mission

    • Crafted traditional stealth gameplay in the black site

    • Implemented social stealth gameplay in the gala and on the rooftop

      • Worked closely with UI and engineering to evolve existing social stealth systems to fit design needs

  • Blocked out the initial versions of the east hall, west hall, rooftop, elevator shaft, black site entrance, black site lobby, and black site intel center

    • Worked closely with environment art and art direction to bring these areas from blockout to shippable quality

  • Implemented dialogue trees, animated scenes, objectives, and voice over lines across all 3 gala quests

Full mission

Black site stealth gameplay

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Under the Radar